Nationality:
Brazil
Client company:
Heineken
Organising company:
Atenas.ag
Year:
2025

The Event

An immersive Heineken event that challenged Gen Z to break the routine of always visiting the same bar, bringing together four curated bars inside a historic building in São Paulo.

The Single Night Bar was created to address a clear tension within Generation Z: young people who crave new experiences but end up always going to the same bars. Heineken sought to break this cycle and reconnect with this audience, positioning itself as a culturally relevant brand and a promoter of discovery. The main objective was to generate immediate desire and exclusivity, encouraging participants to explore new places and expand their relationship with bar culture. More than entertainment, the proposal was to transform the brand into a cultural agent of experiences, occupying a historic building in downtown São Paulo with four different bars, each with its own atmosphere. The use of the brand’s app as a direct touchpoint reinforced the integration between physical and digital, facilitating access to the event and stimulating the journey of discovery.

The creative idea stemmed from a Gen Z behavior: going out less and, when they do, always visiting the same bars. Inspired by the culture of ‘non-monogamy,’ Heineken turned this insight into an invitation to ‘cheat’ on the usual bars and discover new experiences. To bring this to life, we took over the historic Edifício Misericórdia in downtown São Paulo, creating four themed floors, each with a different bar curated by Facundo Guerra, a reference in entertainment. This structure offered unique atmospheres in a single night, but with one rule: the experience could only be lived once. The brand’s app was used as the central technology, simulated within the building itself and serving as a hub for registrations and bar discovery, bringing digital into the physical. Innovation lay in the fusion of urban space, technology, and culture, turning the event into an exclusive, immersive, and unrepeatable experience.