milan games week & cartoomics

milan games week & cartoomics

Nationality:
Italy
Client company:
fieramilano spa
Organising company:
fieramilano spa
Year:
2024

The Event

It is an interactive and experiential b2c annual show dedicated to gamers, collectors, and cosplayers, connecting pop culture enthusiasts with the relevant industry, talent and popculture communities.

The main objective of MGWCMX is to promote the culture of video games, comics and collectibles, of pop culture in general, creating a bridge between the industry and the public, establishing itself as the leading Italian event for the entertainment industry, offering a community-centered experience that brings together fans, developers and brands. Its goal is to improve brand visibility for partners, increase engagement in gaming culture, and promote business growth through B2C interactions. After the event, participants deepen their knowledge of products and services. Through workshops and conferences, participants gain technical skills and creativity, meeting industry professionals and influencers, and experiencing cutting-edge technologies. We aspire to change the public’s perception of video games, emphasizing their value as a tool for socialization and innovation.

Milan Games Week & Cartoomics embraces creativity and innovation by blending physical and digital experiences, creating an immersive environment for participants. We introduced an interactive app that allowed attendees to participate in event activities in real time, collect digital badges and access exclusive content. The event showcases cutting-edge gaming technologies, including VR/AR zones, eSports arenas, and hundreds free demo stations for upcoming releases. To enhance interaction with brands, we integrate gamification elements such as competitions and live prizes for the audience. The creative set-up, with visually striking stages and themed zones, enables an inclusive and futuristic experience that fosters deep engagement with brands and products.